• Nate Purkeypile, a former Bethesda developer who worked on Starfield, told The Examined Game he would have swapped Starfield’s 1,000 procedurally assembled planets for a few bespoke ones.
  • He criticized Starfield’s repeated dungeons and content as “space quilts” — chunks rearranged in slightly different ways — and argued this made the world incoherent from an environmental standpoint.